A sci-fi genre that incorporates cybernetic implants, computer hacking and high technology, usually pitting independent hackers against mega corporations and though police. Seminal early works include the novel Neuromancer (Gibson), and Shadowrun (a role playing game). This culture heavily influenced later works, such as Matrix, and a wide range of books, role playing games, and movies.
The cyberpunk culture of the 80s has had a huge impact on modern films and literature.
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