A GeoBuffer is a type of value that defines a specific obstacle that can be used in levels in the game Rolling Sky.
A GeoBuffer can have 16 different types:
0 - Ground
1 - Jump
2 - Pick Up
3 - Speed
4 - Enemy
5 - Arrow
6 - Particles
7 - Save
8 - Root
9 - Midground
10 - General
11 - Laser Trigger
12 - Bean
13 - BackwardQuery
14 - Debug
15 - Null
If certain GeoBuffer is missing, then the obstacle in the level won't render, which can cause the game to crash.
Why doesn't my level render?
Because you might not have added a GeoBuffer.
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