an automotive industry term used to describe something that is 100% exact
The oil gauge is 100% dead on balls accurate
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When a game is horribly balanced and the developers know it, but instead of creating proper workarounds for the hyper-dominant strategies the developers will create a single character or tool designed specifically to deal with these strategies. The result of this is every game being intensely one-sided as new strategies will be made specifically to tackle these new perks and characters, but nobody knows which side will win until the round starts.
Can be abbreviated as โDBD Syndromeโ.
Some examples of games with Dead-By-Daylight Syndrome include (but are not limited to) Overwatch and Rainbow Six: Siege.
โGod, these matches are so horribly balanced! Every match is a big game of Cat-And-Mouse as we try to counter each otherโs counters!โ
โYeah, that game has really bad Dead-By-Daylight Syndrome.โ
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Hip Hop died when rappers stopped saying meaningful things and just started making songs about dances. Most of the "rappers" these days dont talk about real issues in the world, they talk about bitches,money and how they're the best..this shit is RIDICULOUS!
Mark - Yo, You hear that song that kid's listening to?
Chris - Yea, A Bay Bay..
Mark - what happened to Hip Hop?
Chris - Hip Hop is dead Dude!
Mark - Yea..I hear that
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An underground environmental faction that injects revolutionary humor into the global eco-catastrophe.
The "Dead Panda" of the Dead Panda Society is allegedly a spoof of the World Wildlife Fund's beloved panda icon. "Your car kills pandas." -DPS
the point of a conversation at which there is nothing else to talk about.
Bob- hey wats good?
Sue- nm u?
Bob- nm
Sue- wow that was a really dead end convo
When you are playing a multi player video game and the person who just died thinks they are the shit and need to tell everybody else how to play the game.... as if they know how to play....
Dont tell me now to get the coins in this fucking game....you are just being a dead seat driver. Mind your own fucking guys.
Left 4 Dead is a game developed by Valve and projected on Steam. The main purpose of the game was to create friendships and cooperation . . . until the game came out.
Then the objective was to destroy the planet based on the pillars of the L4D friendship: shouting, rage-quitting, team kills, stealing all the equipment, abuse of mic, and griefing.
Left 4 Dead's first pillar of Shouting is mainly aimed at screaming and yelling at people you don't even know to eventually make them detest you. This is caused by being thrown up on by a boomer, pounced by a hunter, smoked by a smoker, awakening the witch, or being a noob and running towards the tank. It is expressed either by yelling the enemies name and the direction you are in of the closest person, without specifying that person.
E.g. 1: "Hunter! Hunter! Hunter! Hunter! Hunterhunterhunterhunterhunter! The the southwest direction of you!"
E.g. 2: "Tank tank tank tank tank tank tank tank tank! RUUUN! Noooooooooooo! F***ing noobcake! Freakin' weaksauce!"
Kicking usually becomes the result of example 2. Example 1 though is usually death.
Rage-quitting is the most effective pillar of L4D friendships. Usually done by a single person out of rage, a person rage quits for being a sore loser. Rage-quitting symptoms are expressed in the form of removing yourself in the server/game after a great loss. It is impossible to rage-quit in survival mode or campaign mode. The anger evoked in the remaining players can only be summed up by quoting a famous zombie: "GRAGAGAGARAGARGARARAGARAHHAHGATAGARAGFAGAHGARAAGGARAGAHAHAGTAGHAH!!!!"
There is a cure to destroying the rage-quit. Somehow play versus alone, which is impossible.
Team kills are usually the least of the most popular L4D friendship pillars. They involve attacking a team-mate. Usually performed by noobs and people with the auto-shotty on expert, team kills create a great atmosphere of realism in L4D. It cannot be turned off or avoided, but the downfall is that some people actually take the time to aim in L4D instead of shooting at anything that moves. This can be noticed in the credits of the finale as "Most Accurate Player", otherwise known as "The guy who used everyone as shields and picked off every zombie he could with the sniper".
Stealing all the equipment is the most annoying form of the L4D friendship pillar. It involves having the fastest PC or Xbox, and immediately after spawn, using up all the pills/medpacks to make sure no one else has one. To avoid this, don't be cheap and get a better computer. The best way of use is to use all your might to get past everything and eventually to the finale to eventually use everything and to throw and blow up all the pipe bombs and molotovs. It is very possible, but highly unlikely you will be rescued if you are down. Be prepared for rape from Hunter if done.
Abuse of mic is the most misunderstood pillar of L4D. It involves putting up blaringful music on the microphone during gameplay or pretending to be a 6 year old kid.
Which brings me to the last pillar, griefing is the use of two or all of the pillars together to create havoc. Another part of griefing not mentioned is to not only pretend to be a 6 year old kid, but to actually be one will destroy many friendships and you will most likely grow up as some new age emo kid. Griefing also involves suicide. Especially when you are the only one left and almost done with the level.
The pillars of L4D are what defines L4D itself. Without the pillars of friendship, L4D would be a very boring game with a bunch of useless people in it.
AIM chat
A1: DUDE! I just got Left 4 Dead! Now we can both play together :))))))))
A2 has left the chatroom
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