A rare game unknown to most of the gaming populace which has grown a small cult following. The game was designed off of a 10 year long dream-journal. Gameplay features no combat, and focuses on exploration. Touching anything for a period of 3 seconds (some exceptions) teloports you to another area via "linking" Dreams usually path towards 4 ways. Upper, Downer, Static, and Dynamic. Terrain can become more sexual, violent, creepy, or distorted. Anyone who has ever done LSD will know that they got the repeating textures right, but the randomness is something you'd find from shrooms.
LSD Game Emulator is the most bizzare game I've ever played.
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(From software emulators where the processor chip instructions were skipped if they weren't practical/necessary to be emulated)
1. The way any "nonstandard" religion operates today, when compared to back in the days of greco-roman or medieval europe times or the common stereotypes. A cycle accurate Aztec would capture people, sacrifice them to the Sun and eat them. To emulate the Aztecs today would require cycle innacurate emulation because cannibalism and human sacrifice is illegal. Likewise Satanists today are cycle inaccurate because they don't sacrifice goats. Wiccans today are cycle inaccurate because they don't hex their enemies or worship demons. Catholics are cycle inaccurate because they don't burn women at he stake anymore. Being cycle inaccurate is not necessarily a bad thing. The decision to be cycle inaccurate is because of practical and legal reasons.
There are probably people who call themselves Aztecs or Mayans, but that's cycle inaccurate emulation of their religion.
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