Popularized by the indie game Dwarf Fortress, "losing is fun" refers to the inevitable destruction of your fortress, wether by goblins, elves, kobolds, humans, demons, and more! It really is what keeps many players going, wondering what will destroy their new masterpiece.
Me: Okay, that's another 8 forts lost in the last week. Let's look for a nice, quiet spot to make my new fort. Oh! That'll work! >click<
Game: UNICORN INVASION!!!
Me: AW, COMON! *Sighs*. Losing is Fun, and all that.
Two days later: *Mumbling incoherently into a corner
to lower your(one's) credibility and image in front of others
These students lose face in front of their colleagues.
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When a paid cosmetic change or costume actually gives a character a disadvantage in a competitive game.
You know that skin actually makes her skill-shot really easy to dodge. Shit's pay to lose dude.
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To make a social blunder so bad, you drive away your friends, lose a great opportunity, become infamous, or an otherwise unpleasant consequence of a seemingly in consequent action
Person: I thought he would accept me, so I told him I want to create weapons of mass destruction when I grow up. Now, he's disturbed by me.
Person's mind: You lose at life.
To escape from someone who is following you, to shake of someone following you.
Firstly, you gonna lose a tail for this thing to proceed.
The day of her wedding, I thought Amy was going to lose the plot.
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