In RTS games walling of is the process of building structures side by side designed to keep enemy units outside of a base.
A Rifkin-Wall aims to do that but fails badly by leaving holes between structures that allows enemy units to get in easily.
Aka: pasta strainer .
Look at that rifkin wall; those lings flooding in from every angle...
In RTS games walling of is the process of building structures side by side designed to keep enemy units outside of a base.
A Rifkin-Wall aims to do that but fails badly by leaving holes between structures that allows enemy units to get in easily.
a.k.a pasta strainer
-LUL Dude, look at that rifkin wall; those lings are flooding in from every angle...