A packet is a piece of data that is sent or received. For example, pressing the jump button in a game sends a packet of data to the server to perform the jump.
Packet loss is when those packets of information or data do not reach their destination, therefore being lost. Like when you press the jump button, and nothing happens, because the packet of data needed to jump was lost along its journey to the server.
Damn dude, my game has so much packet loss. I lost 2 games because of it!
Watching a person self pleasure while writing code, managing technical infrastructure, or troubleshooting networking problems.
I was compiling my code when I saw extensive packet loss in the window of the hotel across the street.
4👍 9👎