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Homecoming Hitboxes

Homecoming (or public testing) hitboxes is a phrase most commonly used in the Roblox fighting-party moab game community Project Submus Accudo fan base when a attack (usually a melee) does not register when it should. This being a direct reference to the first public test build for 1.0 (or the full release of the game/homecoming update) where there was a bug in the hitboxes that didnt register most melee attacks and/or delayed them, making most of the brawlers and assassins unviable. This bug was fixed after the developers break ended along with the other bugs in public testing build/demo 1

person 1: hey did you see that? that should of hit! These are like homecoming Hitboxes

person 2: didn’t know homecoming part 2 came out! Thought geomaster fixed it!

by Mii_Gunslinger April 9, 2021


Project Submus Accudo

Project Submus Accudo(or shortened to “psa” by the community) which is critical strike in latin is a burst-oriented class base fighting game on roblox which is a direct remaster of Critical Strike version 3 created by the former co-owner of critical strike, gephilitacool after it broke due to roblox’s Filtering Enable update. Projecr Submus Accudo also being the critical strike version/game with the highest map count, gamemodes (FFA, 2TA, DM, TDM, DUOS, and IFS). and completion percent. With a planned roaster of 80 classes and 4 types of class types (brawler, assassin, marksmen, and spellcaster) and 4 different rooms to choose from with 20 classes in each (main room, master room, special room, and gamepass room). each class has a Passive, Attack, Ability1, Ability2, and a Critical which functions like a super meter.

critical strike fan: “Hey have you tried Project Submus Accudo on roblox?”

critical strike fan2: “yeah its really fun! I really like how it takes inspiration from early critical strike versions like 2.0 and 3.0!”

by Mii_Gunslinger March 5, 2021

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