A fancy way to say what the hell, etc. May be considered an euphemism under certain circumstances. Better used for formal discussions about a subject, whether specific or not.
Me, about atheism: As for Hunnic atheism... well, it was more of a "focus" on the here and now rather than a belief. They never thought on tomorrow, or what in the Hades could be behind those mountains. There was no "beyond" for them.
Anything that concerns and/or attracts the attention of furries, whether furry-related/aimed or not, directly or not, intentional or not.
Guy: Dude, I've just realised, the Pokรยฉmon series was much funnier before it became a fur magnet.
Bloke: Sure, I cannot agree more with you - And to think it's all Lopunny and Gardevoir's fault.
'Punny n' 'Voir, from inside Guy's DS: T_T
Bird: Hey, if you wan't better examples, Google teh Internets! It's like Rule 34, and pretty much often they work together. You've been warned.
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A quite common dilemma seen in most RTSes that range a very wide historical timeline, i.e. Empire Earth. The term is derived from a certain situation from said game, where you could often see Swordsmen fighting WWII Marines, Trebuchets laying siege to "Laser Walls", or effectively, Archers vs. Tanks. This situation, while not really gameplay affecting in most cases, is still very odd to see, as it substracts realism to the game, which is something many, if not a lot of players, care about.
If I were to make one such game, my solutions would be:
- Divide the game into different parts or "Ages" and associate the corresponding units and techs to each, as if you had # games in one. It would be more or less like Prehistory to Classic Age, then Dark Age to Renaissance, and so on. You could still mix archers with tanks in the Editor for a time travel scenario. =D
- Old units would degrade over time, then die. It might not sound fun, albeit it would add more realism in spite of "random fun".
- Archers would get firearms - yes, I'm speaking of automatic upgrading. Keeping the fun and military strength in spite of some logics.
"I have the same issue with balance in this game. How do spearmen take out B52 bombers? I just don't get it. And archers vs tanks is just never going to happen. It would be nice if there was a way that people customize the balance to be a tad more realistic." -Quoted from a user from Gameguru Mania, about Rise of Nations.
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Chilean slang for "Get the fuck out of my way". Generally used by temperamental people, with aggressive means, or merely to sound more intimidating. See flaite. Don't confound with raspas.
Flaite: RASPA GRINGO E' MIERDA!!
North-American Tourist: Huh?
Flaite: *Pushes aside aggressively, making him fall on the ground* DIJE RASPA AHUEONAO! Gringo maricรยณn...
Tourist: Ow, my teeth bleed.
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