In video games: Manually saving your game over and over again (usually before important decisions/boss battles, etc.) to make sure that if you screw up later on, you can always just return to your most recent saved game.
Used in games that allow players to save whenever they want, thus making the game substantially easier because there's no real penalty for messing up, and it lets the player know what to expect ahead.
If I wasn't save scumming so much, I would've had to restart this mission a shitton of times.
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