(weh-shh - moh-d)
trying extremely hard to win when the extreme effort is not necessary
swapping classes between rounds to gain a DM advantage over the enemy
someone going "wish mode" is expected to drop a "50 bomb" and lose pathetically
"...and wish is on scout..."
"he's going wish mode!"
(ruhn-ning - it - up)
the act of walking into the other team, regardless of opposition or threat and doing as much damage as possible.
someone who is constantly "running it up," is expected to die at least 30 times per game and get 350dpm or greater, regardless of class
"look at firepow!! he's running it up!!"
(run - it - up - pi-rhow)
a pyro who uses either the backburner or stock flamethrower in conjunction with the thermal thruster to jump into the other team as much as possible
most commonly seen on ashville, these pyros abuse easy access to the enemy team's batts and ramp in order to maximize their dpm and death count
"why is carcin there, man?"
"he's playing run it up pyro!"
(fiff-tee - bah-mb)
to get 50 kills in a game
"dude, i dropped a 50 bomb and we still lost!"