An interactive drinking game in which the participants compete in a game of Halo Reach amongst each other. The map must include all Energy Swords - and upon someone dying from a sword, they must take a "sip" from the provided alcoholic beverage. Remember, no grenades allowed.
As the game continues, the players gradually degrade in their motor-skill abilities and functional thinking; crucial elements to any First Person Shooter.
"Dude I got a hobo to buy me a fifth of vodka on state street!"
Hell yeah bro! let's play 'Swords and Sips' tonight after Vespers!
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