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Post-Final Syndrome

The clinical term for the lack of motivation that accompanies being done with college finals. Symptoms involve sleeping for unparalleled amounts of time, failure to interact with friends or loved ones, and feeling generally unmotivated.

PFS is known to last anywhere between two and four weeks. There is no known cure, but PFS is luckily almost never fatal. Symptoms recur even after repeated exposure to college finals, suggesting that the human mind cannot adapt to these circumstances.

I haven't seen Josh for weeks; he must be sleeping off his Post-Final Syndrome.

by Dryman May 23, 2017


Make the final cut

Idiom

to be finally selected

For every music album, song-writer writes many more songs out of which 12 or 15 are selected for the release, the rest that don't make the final cut are released in the Deluxe version of the album later on.

by Zami Karzai September 22, 2018


We're Finally Landing

Most well known as the intro and outro for gaming youtuber Summoning Salt, and a song frequently used by commentary and YouTube poop youtuber EmpLemon, most famously in his Dale Earnhardt video, after the quote "Come on, have you ever seen a NASCAR fly?"

We're finally landing is my favourite song.
You like Summoning Salt too?

by whatismyname182 September 2, 2021


Final Fantasy XII

In lieu of the gross oversimplification of this game provided above or below this definition, I would like to say that Final Fantasy XII, an RPG published by Square-Enix for the Sony Play Station 2, is brilliantly distinguishable from its 11+ predecessors in the Final Fantasy series by its high production values, extravagant voice acting, a plot line easily identifiable as a blatant rip-off of Star Wars yet so intricate that it's more than forgivable if you're a fan of the series.

Essentially, if you liked LucasArts' Star Wars Knights of the Old Republic series for Xbox and PC for its gameplay, then you will have nothing against FFXII's gameplay. If you liked Star Wars Episodes IV-VI for their creepy-cult-forming stories, then you will fall in love with FFXII, because 90% of what made up A New Hope great is there: the princess without a kingdom, the orphaned boy with an above-average destiny from the desert, his slightly less-important side-kick, the knight of an extinct order, the awesome pirate that men envy and women adore, and his tall, dark, and fuzzy sidekick who used to live in a realm of gigantic trees. Hell, S-E even threw in their own Cloud City, complete with a Lando-character! But he's white and has a funny accent.

Since I cannot respectably portray the plot of this game without spoiling it, I will just go to say that you will not finish this game in the time you can finish KotOR, which took approximately 40 hours, and FFXII has already eaten up 55 hours of my time, and I'm not even halfway through it.

If you played Final Fantasy X and thought the Sphere Grid was too linear in terms of character stat development, then you will probably enjoy FFXII's mode of development, the License Board, in which you have total control of your character's spell development, weapons and armor that he or she can equip, and even which 2 of the 12 total Espers in the game that they can summon.

If you played FFX and thought that the Overdrives were over the top, then you haven't mopped the floor with the faces of boss characters until you've made use of the Quickening system. In contrast to the other games in the series, where each character has a few unique, super powerful attacks that they are able to use one at a time after they've charged their gauge, FFXII gives each character 3 fully offensive attacks that can be CHAINED together with the Quickenings from two other party members for a powerful combo capable of felling bosses before they can lay a hand on you. But, there's a couple of caveats: one, the MP gauge, also known as your Mist Gauge, is shared by both your magic AND your Quickenings, and two, it's also your Summoning gauge. So, you can't summon a monster, perform magic powerful magic, and then unload some serious pain with a Mist Chain without using some ethers or elixirs (if you have only one Quickening unlocked, that is). But, on the plus side, each Quickening you acquire on the License board will give you 100% more Mist at your disposal, so technically, you CAN do all three MP related actions if you have acquired all 3 Quickenings for your character.

If you liked being able to set behaviors in the KotOR series for your party members, in FFXII, you can fully automate your characters that you aren't directly controlling through the use of fully customizable instructions for them to follow, called Gambits. Of course, due to the nature of the Gambits, it takes a bit of practice to remember to check and re-customize these gambits for each area you visit or each enemy you fight, because you don't want your characters to be sitting around casting Shell on each other when you're being ravaged by melee fighters, or sitting around casting any magic when you want to save their Mist Charges for Quickenings and Summons.

For full reviews of the game, try a site like GameSpy, or IGN.

Final Fantasy XII scored well according to many respected reviewers. I like it better than FFX, personally. Square-Enix has outdone themselves in this PS2 classic.

by aka_Pyro November 4, 2007

49๐Ÿ‘ 17๐Ÿ‘Ž


Final Fantasy 7

Game that singlehandedly caused the N64 to lose to the PlayStation and propelled Sony into their current position as the number one game company in sales. While most said that cartridges cost Nintendo the battle it wouldn't have stopped the FF fanboys from buying the hell out of FF7 if it came out on N64 (look how fast Super Mario 64 sold in Japan when it came out despite the $100 price tag it carried) It was a good game, though.

If Final Fantasy 7 came out for the N64 instead of the PS1 then the PS2 and X-Box wouldn't exist today and Sega would still make their own systems. Before Square announced that FF7 was PS exclusive even the Saturn was outselling it in Japan (which was being outsold by the N64 with only three games avalible at the time).

by anonymous July 6, 2004

206๐Ÿ‘ 90๐Ÿ‘Ž


Final Fantasy 12

The last of the series for the PS2. It features a world with waring lands. One person here has been bashing the game without even playing it to actually see thats it's a great game (lunar shadows. The Graphics are great, the music is great (not better than FFX though).

The game is very difficult. Unlike previous games where you arrive at and area via cut scene instead you have to get yourself there while in constant battle. Getting to your main objective may take several deaths, retries, and starting over the entire game.

The New battle system is easy to master after a few hours of play to obtain and learn everything for it.

The game proves to be the best of the series, even though it may not be the most popular, but we know popularity isn't everything. Everything in the game has been given more detail than previous games.

It's a game worth buying if you want to challenge everything you've learned about the series. In short it's and incredible game. I have no qualms about buying it for 50 bucks.

I also find the game to be a medium to seeing how the system for FF13 will be seeing as how it's similar.

I can't wait to beat it, then replay it, and replay and replay. Final Fantasy 12 is game worth the wait and price.

by FF Master November 5, 2006

70๐Ÿ‘ 27๐Ÿ‘Ž


Final Fantasy VII

For its time, final fantasy VII was a damn good game, because taking all things into consideration, it was made about 10 years ago. It is wrong to say that the graphics are bad compared to FFX-2 or whatever because the game was limited by the technology at the time. during the wandering around bits, yes the characters were very blocky, the backgrounds, while beautiful, felt a bit plastic and yes it is annoying that you take one step and suddenly ur in a battle. however character development was deep, the storyline is incredible (a bit rushed at the end perhaps, maybe they felt 40 hours was a getting a bit too long), the music is undeniably memorable, and the graphics, while sometimes poor, are saved by some of the battle animations (summons, spells etc) and CGI sequences. A lot of money and time was put into it and it shows.
Because of its mainstream popularity and huge fanbase, FFVII is also known mostly by those who prefer other FF games as Final Fanboy 7

based on a real final fantasy VII forum post:

person 1: OMG aeris is soooo annoying she is making the game so unenjoyable for me AGGGHHH, i wish she would just die.

person 2: hahahahaha..... HAHAHAHAHAHAHA ooohh thats just too good, no really stop it.

person 3: ever experienced a wish come true? lol

by the wangster May 7, 2006

182๐Ÿ‘ 81๐Ÿ‘Ž